- Buildings
- Leaders
- Nations
Buildings
Overview table about all the buildings you can build in your cities.
| Building | Age |
Production Cost | Base Yield | Gets Yield From Adjacency | Adds Yield To | Notes |
|---|---|---|---|---|---|---|
Antiquity - ageless |
+1 |
none |
+1 Fishing Boats |
must be placed on coast, lake, or navigable river |
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Antiquity - ageless |
+1 |
none |
+1 Farms, Pastures, and Plantations |
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Antiquity - ageless |
+1 |
none |
+1 Clay Pits, Mines, and Quarries |
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Antiquity - ageless |
+1 |
none |
+1 Camps, Woodcutters |
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Antiquity |
+4 |
none |
none |
must be placed on navigable river land units can move across without needing to embark |
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Antiquity |
+2 |
+1 - mountain- natural wonder- wonder |
none |
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Antiquity |
+2 |
+1 - coastal terrain- navigable river terrain- wonder |
none |
must be placed on a river |
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Antiquity |
+2 |
+1 - wonder |
none |
gets additional bonuses from Pantheon |
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Antiquity |
+2 |
+1 - ressource- wonder |
+10% |
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Antiquity |
+2 |
+1 - ressource- wonder |
none |
2 relic slots |
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Antiquity |
+3 |
1+ - coastal terrain- navigable river terrain- wonder |
none |
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Antiquity |
+3 |
+1 - coastal terrain- navigable river terrain- wonder |
none |
+ 2 resource slots must be placed on coast |
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Antiquity |
+3 |
+1 - mountain- natural wonder- wonder |
none |
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Antiquity |
+3 |
+1 - ressource- wonder |
+1 quarters |
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Antiquity |
+4 |
+1 - coastal terrain- navigable river terrain- wonder |
+10% growth rate |
must be placed on a river |
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Antiquity |
+4 |
+1 - mountain- natural wonder- wonder |
+10% |
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Antiquity |
+4 |
+1 - mountain- natural wonder- wonder |
+1 quarters |
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Antiquity |
+4 |
+1 - ressource- wonder |
none |
3 codex slots |
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Exploration - ageless |
+3 |
none |
+1 Camps, Woodcutters |
must be placed on a river |
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Exploration - ageless |
+3 |
none |
+1 Clay Pits, Mines, and Quarries |
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Exploration - ageless |
+4 |
none |
+1 Farms, Pastures, and Plantations |
must be placed on a river |
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Exploration |
+4 |
+1 - coastal terrain- navigable river terrain- wonder |
none |
+ 2 resource slots must be placed on coast or navigable river |
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Exploration |
+3 |
+1 - coastal terrain- navigable river terrain- wonder |
none |
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Exploration |
+3 |
+1 - ressource- wonder |
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Exploration |
+4 |
+1 - mountain- natural wonder- wonder |
+10% |
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Exploration |
+4 |
none |
none |
must be placed on navigable river land units can move across without needing to embark |
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Exploration |
+4 |
+1 - coastal terrain- navigable river terrain- wonder |
none |
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Exploration |
+4 |
+1 - mountain- natural wonder- wonder |
none |
1 relic slot unlocks missionaries in this settlement |
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Exploration |
+4 |
+1 - ressource- wonder |
+10% |
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Exploration |
+4 |
+1 - ressource- wonder |
none |
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Exploration |
+5 |
+1 - ressource- wonder |
+10% |
must be placed on coast adjacent to land |
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Exploration |
+5 |
+1 - ressource- wonder |
+1 |
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Exploration |
+2 |
+1 - coastal terrain- navigable river terrain- wonder |
+1 quarters |
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Exploration |
+5 |
+1 - mountain- natural wonder- wonder |
+1 quarters |
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Exploration |
+5 |
+1 - coastal terrain- navigable river terrain- wonder |
+15% growth rate |
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Exploration |
+5 |
+1 - mountain- natural wonder- wonder |
+1 Camps and Pastures |
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Modern - ageless |
+4 |
none |
+1 Camps, Farms, Fishing Boats, Pastures Plantations, uncultivated rural tiles |
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Modern |
+4 |
+1 - mountain- natural wonder- wonder |
+1 |
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Modern - ageless |
+4 |
none |
+1 Mines, Quarries Woodcutters, Clay Pits |
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Modern |
+5 |
+1 - mountain- natural wonder- wonder |
none |
+3 artifact slots |
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Modern |
+5 |
+1 - coastal terrain- navigable river terrain- wonder |
none |
+ 2 resource slots must be placed on coast adjacent to land |
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Modern |
+5 |
+1 - ressource- wonder |
none |
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Modern |
+6 |
none |
none |
must be placed on navigable river land units can move across without needing to embark |
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Modern |
+5 |
+1 - coastal terrain- navigable river terrain- wonder |
+10% growth rate |
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Modern |
+5 |
+1 - mountain- natural wonder- wonder |
none |
+ 1 resource slot |
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Modern |
+6 |
+1 - mountain- natural wonder- wonder |
none |
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Modern |
+6 |
+1 - ressource |
none |
+ 1 resource slot Allows one type of Factory Resource to be slotted in this Settlement Must be built in a city connected to the Capital by Railroad. |
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Modern |
+4 |
+1 - ressource- wonder |
none |
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Modern |
+6 |
+1 - coastal terrain- navigable river terrain- wonder |
+1 quarters |
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Modern |
+6 |
+1 - coastal terrain- navigable river terrain- wonder |
+1 quarters |
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Modern |
+8 |
none |
none |
+10% production towards training units Upgrades Any Road to Settlements that also have a Rail Station into Railroads Occupies a full tile. |
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Modern |
+6 |
+1 - mountain- natural wonder- wonder |
none |
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Modern |
+8 |
none |
none |
must be placed on Flat Terrain, required to train air units occupies a full tile |